However, some stronger attacks can break his guard - in other words, causing him to flinch backwards while his arms are knocked away from blocking position. As long as he is blocking, most attacks don't hurt him, even those that appear to hit an unprotected part of his body. ĭefensively, Jimmy can block most attacks by putting his arms up and guarding with his forearms. He also has the opportunity to gain access to every projectile weapon used in the game, including two (the Super Slingshot and Rubber Band Ball) that are only available to him. He can counter Russell's powerbomb, Hal and Norton's bearhug, and Juri and Luis' wrestling moves by repeatedly hitting a specific button depending on the version of the game. After delivering a light first punch, execute a heavy second punch.ĭuring the course of the year, Jimmy learns various martial art and wrestling techniques.
The gut slug, which is not mentioned in the manual or an in-game tutorial, is executed from a standing grapple, and is unlocked after completing Gym 1. With training with the Hobo, Jimmy can unlock an "uppercut" which is really a charged right hook that causes head stun and breaks guards, a right leg sweep after a left hook that is unblockable and knocks down lighter enemies, a jumping left side kick after a left and right hook that is unblockable, an extension to his basic left hook, right hook, left hook combo that adds a right hook to the midsection followed by a left uppercut, a right roundhouse kick after his 3rd light attack that knocks down enemies and is unblockable, and a left overhand punch after the 4th light attack that is unblockable and knocks down enemies. Although they do not count as individual moves, most of Jimmy's attacks have a 'light' and 'heavy' version, the heavier being used if the player controlling Jimmy holds the button instead of just tapping it. In addition, he can throw an adversary to the ground and kick them, or pin him to a wall and knee him in the groin.
He also has a running shoulder tackle that breaks guards and knocks down opponents and a grappling take-down followed by a series of punches in full mount position. When grappling, he makes use of a cross to the head, an uppercut to the midsection, and a knee strike.
When Jimmy first arrives at Bullworth, his default fighting style is a boxing style using a relatively simple combination of a left hook, right hook, and another left hook. Excluding Jimmy, all peds can use a running strike with a melee weapon, which knocks most students down. Under rare circumstances where two members of the same clique begin to fight, their attacks will not damage each other.Įach clique and some students have their own unique fighting style. Members of the same clique cannot fight each other. This is also the only way you can get two girls to fight. If a person sees someone they have recently kissed kissing another person, they will attack. Sometimes the reverse happens where the student picked on will attack the bully, but this is very rare.Īnother, less common reason for fighting is jealousy. Nerds, for example, usually get along fine with Non-Clique Students but may try to insult or push them around in front of the library, and the Bullies will shove a Greaser if he wanders out of the auto shop and into the school parking lot.įighting also happens when a weaker student sometimes stands up for themselves against a bullying student, which then causes the bully to attack. Clique members are more aggressive when on their own turf. Clique members will assist another member if they are being attacked by another student. For example, a Jock will attack a Nerd on sight if the Nerd is the near the gym.
Clique members will normally attack a member from a rival clique on sight.